



Controlling recoil at close range is now childishly easy, and there's absolutely no reason to choose a Needler instead of trying (and succeeding!) to no-scope a sniper rifle in cramped hallways.īalancing weapon damage or speed for this new reality wouldn't be impossible, but I doubt it's the kind of change that Halo Online is interested in making. The same rigid adherence to Halo 3 orthodoxy gives even fewer reasons to use submachine guns and spray-and-pray weapons like the humble Needler. Sniper rifles are now hypereffective point-and-click death machines that lock down whole sections of any large outdoor map. In Halo Online, however, anyone with a mouse can aim sniper rifles with pixel-perfect accuracy. Squishy bullet detection and forgiving hitboxes helped make up for the challenge of trying to precision aim on a joystick controller, an activity so heinous it may actually be a war crime. In Ye Olde Halo, sniper rifles had generous targeting reticles and fast reload speeds. Here's one example: the weapon balance hasn't really changed, but Halo wasn't developed for PC-connected mouse-and-keyboard setups. That's good for nostalgia, but it doesn't always make for a good game. There's definitely an authenticity fetish at play behind the scenes of Halo Online, a slavish devotion to recreating the Halo 3 experience exactly as it was, regardless of the present-day context in which Halo Online now exists. I hopped between a few dozen servers on Wednesday, and I saw the same messages over and over: "this takes me back to high school," "god, life was simpler then," "I used to tied an onion on my belt, as was the fashion." I suspect that these servers are all full of adults my age, and we're all having a grand old time until we leave to pick up the kids from soccer practice. Back in 2007, Halo 3 was one hell of a drug. From the sound of the chatter online, the community is seeing the same rose-colored things I am. As a PC gamer who hasn't owned an Xbox or a Halo game in a decade or more, feeling the nostalgia wave crest over me was sublime. Thanks to the work of the ElDewrito modding team, the game looks and feels like Halo 3, right down to the color of the battle rifle ammo LED and the warm crescendo of a Gregorian chant in the main menu. Now everyone is mad and Reddit and Discord are on fire, but wait-is Halo Online, the game everyone's suddenly shouting about, actually any good? The community, flush with thousands of new fans, took the only logical course of action: they began to freak the hell out. After launching a new version late last week, Microsoft started throwing around legal threats and DMCA notices. It's been a wild week for the scrappy band of pirates who cracked Halo Online, an aborted, Russia-only remix of Halo 3 for PC.
